Embark Studios has released a new trailer for ARC Raiders on October 24, 2025, showing humanity’s desperate fight against autonomous machines on a ruined Earth.
Gone are the neon-washed teasers from a few years ago — what’s left is dirt, metal, and a world that’s already moved on without people. The footage paints a brutal picture: scavengers crawling out of underground shelters, giant drones scanning the ruins, and gunfire echoing across concrete wastelands. ARC Raiders looks less like a typical sci-fi shooter and more like a desperate survival story told through smoke and shrapnel.
Machines Rule the Surface
The trailer focuses on the ARCs — colossal, autonomous machines that dominate what’s left of Earth. They aren’t just enemies; they’re the new ecosystem.
Players take the role of Raiders, small human squads forced to venture to the surface to scavenge tech and supplies, hoping not to get pulped by one of the ARCs’ roaming patrols.
The tone is clear: these things don’t just fight back — they hunt.
Gunfights look chaotic and physical, with debris flying, AI drones coordinating attacks, and the environment collapsing around players.
Every battle feels like you’re one reload away from extinction.
Embark’s Signature Style
The studio’s technical flex is on full display. Built on the same tech that powers The Finals, ARC Raiders pushes the engine to its limit — dust storms swallowing the skyline, lighting that shifts mid-fight, and the kind of particle chaos you usually see in pre-rendered trailers.
What’s different here is the mood.
There’s no flashy heroism, no “save the world” speeches. Just humans trying to outsmart steel and circuitry that no longer cares they exist.
What This Trailer Really Means
After years of vague updates, ARC Raiders finally feels defined.
It’s not another looter-shooter, not a hero shooter, and definitely not free-to-play fireworks.
This is Embark taking a swing at something colder and more grounded:
a shooter where the enemy isn’t evil — it’s efficient.
The trailer’s pacing, sound design, and scale show a studio done with hype and focused on tone.
It’s confident, bleak, and completely committed to its world.
CarryLord Outlook
For CarryLord, this is the kind of game that rewards precision and coordination — not just firepower.
Our upcoming ARC Raiders services will center on:
- 
Tactical squad training for machine encounters 
- 
Loadout planning for multi-phase battles 
- 
Optimized routes for high-risk scavenging runs 
Because in ARC Raiders, dying isn’t the failure — dying empty-handed is.
The Takeaway
Embark’s new trailer doesn’t sell hope — it sells inevitability.
Machines won, and humanity’s just trying to stay relevant long enough to matter again.
If that tone carries into the full game, ARC Raiders could be the most honest sci-fi shooter in years —
not about saving the world, but surviving what’s left of it.
 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													 
													