TROPHY DISPLAY

Trophy Display is a long-term Project added in Arc Raiders Patch 1.13.0. It is built as a five-stage Display Case where you prove your hunts by collecting specific ARC-related parts and submitting them to the Project.

Arc Raiders Trophy Display Boost — Get Snap Hook Blueprint, Tokens, and Final Rewards

Each stage moves your Trophy Display forward and pays out real rewards along the way, including blueprints and Raider Tokens.

When you finish all five stages, you unlock final completion rewards that include the Howl emote, an Acoustic Guitar, and 300,000 Coins. Some sources also list bonus items like the Jupiter weapon and Energy Clips as part of the full completion package.

If your main target is the Snap Hook Blueprint, we can focus directly on Stage 5. You can also order any single stage, a bundle of stages, or the full Stage 1–5 completion.

Everything is done through manual gameplay with a clear goal and simple updates, so you always know what stage is being worked on and what reward you’re getting.

Trophy Display — What the Event/Project Is

Trophy Display is a long-term Project introduced in patch 1.13.0. Think of it as a structured hunt challenge that turns ARC farming into a clear, step-by-step progression. The Project is presented as a Display Case with five stages, and each stage has its own requirements and reward.

Progress follows one loop: you hunt ARC, collect the specific parts and items the stage asks for, and submit them to the Trophy Display. The stages are designed around increasingly dangerous ARC groups, so later steps usually require more consistency and cleaner extractions.

Two rules make Trophy Display especially valuable for long-term accounts. First, it has no fixed end date. Second, your Trophy Display progress is not affected by Expedition resets. In practice, that means you can work on it at your own pace and keep your stage progress intact.

Trophy Display Rewards — All Blueprints, Tokens, and Final Completion Rewards

Trophy Display rewards are built around steady, stage-based payouts. Every stage gives you something that matters, which is why many players don’t want to abandon it halfway through. Even if you only complete one or two stages, you still gain progress rewards that can improve your build.

What you typically earn across the stages:

  • Blueprint rewards (one per stage)
  • Raider Tokens (earned per stage)

Full completion is the “finish line” that most players aim for. After completing all five stages, you unlock final completion rewards that include:

Howl emote

  • Acoustic Guitar
  • 300,000 Coins

Some published reward lists also include extra full-completion items (for example, Jupiter and Energy Clips) alongside the three headline rewards above. Because reward presentation can vary by build/version and how a list is formatted, we describe the final bundle as “including” the headline items rather than claiming the list ends there.

Trophy Display Stages 1–5

Below is the blueprint reward tied to each stage. Exact submission items are specific ARC parts for that stage, but the blueprint placement is fixed — that’s why most players buy a boost based on the blueprint they want.

Trophy Display Stage Stage Name Main Reward (Blueprint)
Stage 1 Roaming Threats Light Gun Parts Blueprint
Stage 2 Soaring Menaces Vita Shot Blueprint
Stage 3 Ferocious Foes Shotgun Silencer Blueprint
Stage 4 Dominant Dangers Bobcat Blueprint
Stage 5 Imposing Behemoths Snap Hook Blueprint

If you want Snap Hook, you’re aiming for Stage 5. It’s also the stage that usually feels the slowest, because late-stage requirements tend to demand cleaner runs and more consistent extractions.

Why Trophy Display Takes So Long

Trophy Display is not hard because it is complicated. It is hard because it is strict. You don’t progress by looting “good stuff” in general — you progress by collecting the exact parts and items that match your current stage.

That creates the usual pain points:

  • You may fight the wrong ARC for your stage and get nothing you can submit.
  • You might have the right parts, but extraction becomes the real challenge.
  • Later stages are tied to more dangerous ARC groups, which raises risk and can slow progress.

At the same time, Trophy Display does not demand perfect mechanics. It rewards planning and consistency. A boost works well here because it turns the Project into a focused checklist: identify what your stage needs, target the right ARC, secure the items, submit them, and move to the next stage.

How Our Trophy Display Boost Works

  1. You choose your goal: full completion or a specific stage/blueprint.
  2. We confirm your current Trophy Display stage and plan the route around it.
  3. We farm the required ARC parts and complete the donations for the chosen stage(s).
  4. You claim rewards and confirm the result.

You don’t need to learn complicated steps or memorize farming routes. We handle the stage checklist and keep the work focused on your exact order.

Trophy Display Carry vs Pilot Boost

Carry (self-play)
Is for players who want to keep full control. You play on your account, and we guide you through efficient completion for the stage you ordered. This option is great if you don’t share account access and still want a structured path to finish the Project.
Pilot boosting
Is for players who want the fastest, most hands-off completion. We play on your account, farm the required parts, and finish the selected stage(s) while following manual, legit gameplay methods.

Safe Trophy Display Boost & Order Requirements

We complete Trophy Display through normal gameplay only. No cheats, no automation, and no risky shortcuts. To begin, send us your platform, region, and your current Trophy Display stage, plus your goal — full Stages 1–5 completion or a single stage like Stage 5 for Snap Hook.

If you choose Pilot boosting, we recommend a simple security routine to keep everything clean:

  • Set a temporary password for the boost window
  • Enable 2FA if your platform supports it
  • Turn on login alerts (when available)

To keep the order smooth, you can also share your preferred play window and whether you want Carry or Pilot format. Since Trophy Display is a long-term Project, account safety matters just as much as speed.

Trophy Display FAQ (Patch 1.13.0)

  • TROPHY DISPLAY

    EVENT COMPLETION
    $0.00
    Add to cart
Is Trophy Display limited-time?
It’s a long-term Project and currently has no fixed end date.
Does Trophy Display reset with Expeditions?
No. Trophy Display progress is not affected by Expedition resets.
How many stages are in Trophy Display?
Five stages.
Can I order only Stage 5 for Snap Hook?
Yes. Stage 5 is the stage that rewards the Snap Hook Blueprint.
Do I get rewards per stage or only at the end?
You get stage rewards as you progress, and you also get final completion rewards after finishing all five stages.

Order Trophy Display Completion Now — Get All Rewards and Blueprints

If you want Trophy Display rewards without burning time on repeated ARC farming runs, order a completion that matches your goal. You can go for full Stages 1–5, or choose a single stage for the exact blueprint you want — especially Stage 5 for Snap Hook.

Send your platform, region, current stage, and target reward, and we’ll set up a straight path to your Trophy Display completion.

Total amount $0.00
Price without discount $0.00
Shopping cart (0 item)
or
or