Arc Raiders’ Buried City is tense, sandy, and packed with hidden doors. If you’re here, you want one thing: a clean, profitable run without the stress. That’s exactly what this service delivers.
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RAID ESCORT [PRO TEAMMATES]
Add to cart25-30M$0.00Important:Our pilots will safely escort you through any areas of the map. A service for safe farming, quest completion, and other things.
Buried City Raid Service — Fast, Safe, Guaranteed Extraction
We guide you through the map’s tight streets and shifting dunes, hit priority interiors, and secure your loot. You keep the rewards; we handle the risk.
From metro-station extractions to keyed rooms like Town Hall, Hospital, and high-end apartments, every step is planned. You choose the pace—speed clear or methodical sweep.
No fluff. No wasted detours. Just a focused route through Buried City with a team that knows the map and its timers inside out.
What your Buried City “raid” run includes
Buried City unlocks early—once you’ve got access, our carry takes you straight into a high-yield route. We move from safe outskirts to core interiors, avoiding dead zones and time sinks. The goal is simple: hit the best rooms fast, then extract before the map funnels every squad to the same exit.
Expect deliberate pacing. We chain nearby points of interest and keep “line of sight” short inside buildings to limit third-party risk. You’ll see how tight corners, stairwells, and small courtyards become cover and escape routes the moment a patrol or rival team shows up.
Have a quest active? Tell us. We can fold common objectives into the path—cache checks at Su Durante Warehouses, short scans, or quick “peek and pull” on marked crates—without turning the run into a scavenger hunt. If an objective sits in a hot zone, we clear first, loot second.
We finish the run the same way every time—decisively. Once your pack is full or your task is done, we pivot toward a live extraction with a time buffer. If a route clogs up, we change course. The only metric that matters: you leaving with your haul.
Key mechanics we handle for you
Buried City extractions use metro stations. They open and close on timers, which means options shrink as the raid progresses. We monitor those timers, choose the best station, and keep a backup in mind in case a squad collapses on our exit. You will not be guessing which door is still open when the clock turns red.
Useful keys we support during the run:
| Key name | Typical use in Buried City |
|---|---|
| Town Hall Key | Opens locked Town Hall interior with clustered loot rooms |
| Hospital Key | Grants access to a secured wing with medical supplies and high-value crates |
| Residential Master Key | Unlocks select apartments and private rooms with compact, safe loot pulls |
| JKV Employee Access Card | Opens a door in the J. Kozma Ventures building for a fast, contained sweep |
Loot & rewards you can expect
Buried City rewards precision. Short, sharp interiors produce consistent salvage: weapon parts, modules, crafting materials, and the chance at rare finds. We bias toward buildings that convert time into value—no long hikes for one crate, no bait rooms that sound rich but pay poor.
We also fold in active world checks when they’re on our path: supply drops on rooftops, cache spawns near warehouse walls, or quick scans in quieter outskirts. If the server mood is calm, we take the extra thirty seconds. If not, we move—there’s always another room worth opening.
Because we avoid messy street brawls, your survival rate goes up. That’s the hidden reward: the stuff you don’t lose. Keeping loot is the point of extraction shooters, and our routes are built to secure profit, not just chase highlights.
You’ll leave with a balanced pack: stackables for steady income, components for upgrades, and a shot at rarities when keys line up. And if you’re here to finish a quest step, we check the box without burning the clock.
How the service works
- Pick a style. We can full-carry while you loot, run a duo-style guidance where you learn the route, or split duties—one clears, one bags. Your comfort level drives how aggressive we are.
- We set expectations before loading in: primary goal (profit vs. quest), time cap, and fallback extraction. That makes decisions easy when the match gets loud. A clear plan means clean pivots.
- Comms stay crisp. We call angles, stairs, and doors; you’ll always know what’s next. If a keyed room is on the menu, we front-load the risk—breach, sweep, and reset. No “linger and hope” in a city map that punishes idling.
- At the end, we extract with margin. Metro stations close in sequence, and last-minute scrambles are how squads wipe. We don’t gamble your run on a final thirty seconds. If the lobby swarms a station, we rotate. If you bring a hatch key, we’ll use it when it saves time or breaks a camp.