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The ARC Raiders “Expedition Reset” allows players to start a new expedition cycle with certain advantages while maintaining permanent unlocks. This guide explains the Expedition Reset system, detailing items and progress that carry over, items that are wiped, and preparation strategies.
The Expedition Project is nearly ready for launch in Arc Raiders, promising new challenges, rewards, and progression opportunities. Here’s everything Raiders should prepare for — and how CarryLord can make the entire journey smoother.
Expeditions are one of the most unique systems in Arc Raiders. They act like a voluntary “soft-wipe” that lets you send off your Raider, reset most of your progression, and start fresh — but with some important things preserved.
Upgrading your Workshop benches is foundational to progressing in ARC Raiders. Correctly managing and upgrading stations like the Gunsmith, Gear Bench, Medical Lab, Explosives Station, Utility Station, and Refiner allows you to craft stronger weapons, better healing items, powerful gadgets — and ultimately survive more dangerous raids.
The ARC Raiders Market is built for players who want reliable, fast, and safe access to in-game items. It lets you skip the long hours of grinding and focus on what makes ARC Raiders exciting — combat, teamwork, and fighting against the ARC threat.
ARC Raiders players know that Merits are the currency that powers event progression. In the Staking Our Claim event, collecting Merits is essential if you want to unlock all 24 rewards.
ARC Raiders Update 1.3.0 “Duck Update” — Balance Changes, Economy Rework
Each raid fills your backpack with potential: wires, batteries, scrap alloys, rusted tools, and sometimes mysterious ARC components. The challenge isn’t finding materials; it’s knowing which ones matter and when.
The North Line update marks a major step forward for ARC Raiders. After months of anticipation, players can finally explore Stella Montis — a brand-new region that pushes the limits of both exploration and survival.
The North Line update adds Stella Montis, Matriarch & Shredder enemies, new gear and the Breaking New Ground event. CarryLord now supports duo carry and raid clears.
The Blue Gate in ARC Raiders is not your typical raid zone. It’s a subterranean maze, carved deep under frozen ridges and mountain slabs. Every echo, every gust of wind through the tunnels, tells a story — and often, it’s a warning.
The Harvester event in ARC Raiders is a rotating high-risk activity with major payoff. You’ll find a large mechanical structure called the Harvester, guarded by heavy ARC units and the Queen.