NTE Hotori Banner Guide (May 13): Should F2P Players Pull, Save, or Skip Misty Tipsy Style?

Hotori just dropped. Her banner — Misty Tipsy Style — went live on May 13 and runs until June 3, closing out Version 1.0. That gives you three weeks to decide. And if you’re F2P, three weeks feels long until you’re sitting at 40 pulls with no pity and wondering where your Annulith went.

This guide is built around one question: should your account specifically pull on this banner? Not “is Hotori good” — she is. Not “is her kit fun” — it clearly is. The question is whether spending your resources right now is the right call, or whether you’re better off sitting on what you have.

Everything here is based on verified kit data, the actual NTE gacha mechanics, and the real pull math. No padding, no hype.

What Is the Misty Tipsy Style Banner in NTE?

Before the pull advice, here are the facts you actually need:

  • Banner name: Misty Tipsy Style (Hotori’s limited board)
  • Duration: May 13 (post-maintenance) — June 3, 2026, 05:59 AM UTC+8
  • Unlock requirement: Complete the Episode Quest “Prologue: A New Destination — Head to Eibon Antique Shop”
  • Featured A-class characters: Haniel, Aurelia, and Skia
  • Currency: Solid Dice (converted from Annulith at 160 per die)

Cosmetic milestones tied to pull count:

Pulls Reward
50 "Orchid Breeze" glider livery
120 "Autumn Haze" Blizzard-V4 vehicle livery
200 Hotori's exclusive "Priceless Orchid" outfit

One thing worth knowing upfront: cosmetic milestone progress does not carry over when this banner ends. If you hit 150 pulls chasing the outfit and the banner expires, that count resets — though it saves specifically for when this banner reruns in the future. F2P players should factor this in. The outfit is expensive, and a dead resource burn on a cosmetic counter you can’t finish is one of the worst outcomes in gacha.

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Who Is Hotori? NTE Character Kit Explained Simply

Hotori is an S-Rank Cosmos/Solid support. She owns the Eibon Antique Shop in-game, and her whole kit is built around time manipulation — both in combat and during town exploration. That second part is rarer than it sounds; most characters have exploration gimmicks that feel tacked on. Hotori’s time-stop actually works out in the open world, which changes how the game feels when you’re playing her.

Her combat loop in plain terms:

Her passive gauge — the Non-Closed Timepiece — fills at 6 energy per second and caps at 120. You build toward two key abilities:

  • Present Replay (costs 60 energy): Records up to 3 support or redirect skills used by your allies in a 5-second window. Each recorded character’s skill gets saved for later.
  • World’s Tide (requires full 120 energy): Activates Time Stop. Enemies freeze. All recorded ally skills replay automatically. Hotori then switches to katana mode and builds combo stacks — hit 10 stacks and a Finisher triggers. That Finisher is her peak damage.

The loop is: build energy → record ally skills with Present Replay → fill to 120 → activate World’s Tide → hit the Finisher.

The one rotation mistake that tanks her damage:

Pressing Ultimate before you’ve cast three redirect or Support Skills first wastes the DEF Ignore multiplier entirely. That modifier is the difference between a good Hotori burst and a great one. The discipline to wait — even when the gauge is full — is where most players leave damage on the table.

Skill priority: Ultimate = Support Skill > Basic Attack > Skill

NTE Gacha Mechanics Every F2P Player Needs to Know Before Pulling

There Is No 50/50 — and That Changes Everything

On NTE’s Limited Boards, every S-class character you pull is guaranteed to be the featured character. No coin flip. No losing your pity to a standard pool unit. This is a meaningful difference from games like Genshin Impact or Honkai Star Rail, where hitting pity still carries a 50% chance of losing the character you wanted.

In NTE, 90 pulls = Hotori. Full stop.

How Pity Works — Soft and Hard

  • Hard pity: 90 pulls guarantees the featured S-class character
  • Soft pity (Board Modification): Kicks in at 70 pulls. The board visually upgrades and the S-class rate jumps from roughly 1.87% to 19.59% per roll — immediately, not gradually. Most players land the character somewhere between pull 70 and 90.
  • Pity carries over between banners: If you reached 60 pulls on Nanally’s banner without getting her, you start Hotori’s banner at 60/90. That’s only 10 pulls until soft pity triggers and only 30 from hard pity.

Pull Cost Reference

Route Pulls Annulith Cost
Lucky pull (before soft pity) 1–69 160 – 11,040
Soft pity zone 70–89 11,200 – 14,240
Hard pity (guaranteed) 90 14,400

Each die = 160 Annulith. A 10-pull = 1,600 Annulith.

One rule worth keeping: never spend Annulith on the Standard Board. Earn Fabricated Dice through gameplay and hold your Annulith for limited banners. The Standard Board gives you a free S-class selector after 50 pulls anyway — let that happen naturally.

Should F2P Players Pull Hotori in NTE? Honest Breakdown by Player Type

Pull — If These Apply to You

You carried pity from Nanally's banner.
This is the clearest pull case. If you're sitting at 60+ pity, you're inside or near soft pity territory. The probability math is in your favor, and you're not starting from zero.
You have Nanally, Hathor, or Jiuyuan.
Hotori's value goes up significantly in the Blossom team setup. Paired with Nanally's doubled Pistil output, Hathor's Remora setup, and Jiuyuan's 6-Bud cap, the team achieves maximum Blossom throughput — this is currently considered the strongest lineup in NTE. Outside that synergy, she's still good, but the ceiling drops.
You can realistically reach 70+ pulls from your current stockpile.
If you can get into soft pity, pulling is a reasonable bet. At 19.59% per roll from pull 70 onward, most players don't wait long.
You want the only time-stop support in Version 1.0.
No other character fills her niche right now. If that utility matters to your playstyle, there's no substitute on the current roster.

Save — If These Apply to You

Your Annulith and Solid Dice can't reach 90 pulls total.
Spending into a guarantee you can't hit is the worst gacha outcome — you drain resources, walk away without the character, and have nothing left for the next banner. Count your pulls before you spend a single die.
You skipped Nanally.
Hotori's strongest use case is in teams built around Cosmos and Anima synergy — specifically with Nanally and Hathor. Without Nanally, her burst ceiling is lower, and that changes the pull priority significantly.
Version 1.1 characters interest you more.
Lacrimosa and Chaos are already confirmed with drip marketing and are expected in Version 1.1. If either of them fits your roster better, holding resources now is the smarter play.

Skip — If These Apply to You

You're a new player still filling out your roster.
Characters like Adler give you teamwide shields and damage-over-time with almost no setup. That kind of reliable value matters more in early account building than a technically demanding support who needs specific synergy partners to reach her ceiling.
Your current DPS has no Anima or Cosmos synergy.
Hotori synergizes specifically with Anima and Lakshana characters. Outside that setup, her impact shrinks. Pulling her for a team she doesn't fit is a resource decision you'll feel in a later patch.

Should F2P Players Pull Hotori's Signature Arc (Marching Beyond Time)?

Marching Beyond Time is Hotori’s best Arc. It amplifies her Ultimate damage through a Wastelab/Wastetime stack system — the mechanic rewards you for casting three redirect or support skills before activating the Ultimate to unlock the full DEF Ignore bonus. When the rotation is executed correctly, the difference in burst output is significant.

But the A-rank alternative — The Forgotten — is workable. It provides a steady ATK boost as long as Hotori stays above 50% HP: consistent, stable, no complex conditions. For F2P players who don’t have the Tri-Key budget for the Arc banner right now, this is a real option.

The bigger point: strong Arcs in NTE can be obtained directly from world bosses. That means the weapon banner is skippable for non-main characters. If Hotori isn’t your primary damage dealer, The Forgotten from natural progression does the job while you save Tri-Keys for a banner where the signature Arc gap actually matters.

F2P Pull Decision Checklist for the NTE Hotori Banner

Go through this before spending anything:

  • Open Scarborough Fair and check your current pity count (displayed under the board name)
  • Add up your Solid Dice + Annulith ÷ 160 to get your total pull count
  • Can you reach 70+ pulls? If yes, soft pity makes pulling reasonable
  • If you’re at 80+ pity already, pulling is a near-certain guarantee — go for it
  • Do you own Nanally or Hathor? If yes, Hotori’s value on your account increases significantly
  • Are you okay skipping Version 1.1 characters? If no, hold resources now
  • Are you a new player still building your roster? Consider waiting

One thing worth repeating: the banner runs until June 3. There’s no reason to pull today if you haven’t counted your resources. Take the time.

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Final Verdict: Is Hotori Worth Pulling for F2P Players in NTE?

Hotori is a strong character with a genuinely unique mechanic. The time-stop kit is fun, the synergy ceiling with Blossom teams is real, and she fills a support role no one else on the current roster covers.

The pull case is straightforward if you meet the conditions: you have Nanally, you carried pity from Phase 1, and you can get into soft pity range. In that scenario, pulling is a reasonable use of your resources.

The save case is equally straightforward: if you’re starting from zero pity and your stockpile is below 70 pulls, the math doesn’t favor you. NTE’s no-50/50 system and pity carryover are genuinely player-friendly — use those mechanics to plan properly instead of pulling into a guarantee you can’t hit.

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