The Division 2 Prototype Gear Guide: How to Get, Upgrade, and Optimize the New Rarity

Prototype gear is the new top tier in The Division 2, introduced in Year 8 Season 1 “Rise Up.” It sits above everything you’ve farmed before — High-End, Named, Gear Set — and comes with boosted attributes and a brand-new passive modifier system called Augments. If you’ve been running the same build for months, this is what finally gives you a reason to grind again.

Getting your hands on Prototype pieces takes effort. There’s a new activity, a new crafting resource, and a conversion system that’s permanent — meaning one wrong move and you’ve wasted a Prototype Core on a piece you didn’t want. This guide covers every step: how to farm Prototype gear, where Prototype Cores come from, what each Augment actually does, and how to avoid the mistakes that will set you back.

Worth noting upfront: Prototype gear is endgame min-maxing. Your existing builds still work fine in most content. But if you want to push further, this is the progression system Year 8 built around.

What Is Prototype Gear and Why It's Different from Everything Else

Prototype gear uses purple rarity coloring, which makes it easy to spot. The attribute values are substantially higher than anything you’ve seen before — the old maximum becomes the new minimum, and the new maximum can go up to 1.5× higher. On top of that, every Prototype piece comes with an Augment: a passive effect that works like a mini-talent and stacks across your loadout.

Exotics are currently not included — you can’t upgrade them or get them as Prototype drops.

One important restriction to understand before you commit to anything:

Prototype gear cannot be optimized or recalibrated after conversion. Whatever stats are on the item when you upgrade it are locked in permanently. Augments are the only thing you can change afterward.

Feature High-End / Named Prototype
Max attribute values Standard cap Up to 1.5× higher
Augments None 1 per piece, stackable
Optimizable after upgrade Yes No
Recalibratable Yes No
Main source General loot pool Escalation / Proto Lab

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How to Farm Prototype Gear in Escalation Mode

Escalation is the main way to get Prototype pieces as direct drops. It’s a new difficulty layer that lets you replay missions you’ve already completed, added alongside Year 8 Season 1. Each mission has 10 tiers, starting at Tier 0 — which equals Heroic difficulty — and scaling up to Tier 9. Enemy mutators and modifier effects change how each run plays out.

Higher tiers drop Prototype gear more often and with better stat rolls. Running low tiers once you can handle more is a waste of time.

A few things to know about the Escalation loop:

  • Escalation Tokens are the currency used to unlock higher tiers. They reset at the start of each new season.
  • Weekly missions rotate, so the available pool changes over time.
  • Better tiers also reward more XP, Season XP, and rare Expertise materials — not just Prototype drops.

Push as high as your build allows. Once a run stops being a challenge, it stops being efficient.

How to Upgrade Existing Gear to Prototype Quality

If you have a specific piece with good rolls and the right talent, you can convert it to Prototype at the Tinkering Station using the new Proto Lab section. This skips the RNG of farming drops and lets you push a known-good item further.

Three requirements must all be met before the option becomes available:

  • Item quality must be High-End or above (Named and Gear Set pieces also qualify).
  • Expertise level must be at 30.
  • Item level must be at 40.

You don’t need to fully optimize the piece before converting. The upgrade scales it as if it had been fully optimized — one attribute is guaranteed to hit the new maximum, and the others have a chance to reach it too.

Cost: 1 Prototype Core per conversion.

Official warning from Ubisoft: Do not upgrade armor pieces with a Skill Tier core attribute to Prototype right now. That interaction is currently broken, and a fix is planned for a future update.

Where to Get Prototype Cores (And How to Spend Them Wisely)

Prototype Cores are the resource that makes the whole system run. They’re used for three things: converting a piece to Prototype, leveling up an Augment, and rerolling an Augment. All of that happens at the Proto Lab.

Sources:

Dismantle Prototype drops from Escalation.
This is the main farm path. Before you dismantle anything, compare it against what you already have — sometimes the drop is actually better.
Raids and Paradise Lost Incursion.
Each of the two Raids and the Incursion drops one Core per character per week. That's a hard weekly cap from these sources, so plan around it.

Cores are scarce early on. Spending one to upgrade a piece you’re not 100% sure about is a real setback — you can’t undo the conversion, and you’ll need more Cores to work on the Augment afterward.

All Prototype Augments Explained

Every Prototype piece comes with one Augment. They pull from a shared pool, so any Augment can appear on any gear slot. You can level them up through normal play and reroll them at the Proto Lab — if you reroll, you choose whether to keep the new result or stick with what you had.

Here’s the full current list:

Augment What It Does
Quantum Small chance to become temporarily immune to damage
Echo Each bullet has a chance to deal its damage a second time
Atomize Increases grenade radius and damage
Amalgam Each bullet hit has a chance to apply a random status effect
Trapper Increases the duration of status effects you apply
Entropy Increases Health based on a percentage of your total Armor
Anomaly Skills restore a portion of the damage they deal as healing
Paradox Chance to partially refill your magazine while firing

Augments stack across your full loadout. Six Prototype pieces means up to six Augments active at the same time.

Best Augment Combinations by Playstyle

Not every Augment fits every build. Here’s how to match them to what you’re already running:

Skill builds
Anomaly is the obvious pick — it turns skill damage into sustain. Stack it with Entropy if you're running an armor-heavy support setup.
Status effect builds
Amalgam and Trapper work well together. Amalgam procs random status effects on hit, and Trapper extends how long they last. If your build already applies status effects through talents or gear, both of these scale off that.
Aggressive DPS builds
Echo and Paradox are the strongest options here. Echo can double the damage of individual bullets, and Paradox helps keep your magazine going during sustained fire. Atomize is a bonus pick if you're running a grenade-heavy setup.
Survivability
Entropy and Quantum give you passive defense. Entropy scales with total armor, so it gets stronger the more armor you have. Quantum is pure RNG immunity — useful, but less reliable than Entropy on a dedicated tank build.

The best approach is to prioritize Augments that directly multiply what your existing talents already do, rather than chasing the highest individual damage number.

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Before You Hit Upgrade: A Pre-Conversion Checklist

The irreversible nature of the upgrade is the one thing that trips people up. Run through this before spending a Core:

  • Core attribute is correct for your build archetype.
  • Secondary attributes are what you actually want — not just the best available.
  • Talent is locked in and synergizes with the rest of your loadout.
  • The piece is not flagged by Ubisoft’s current Skill Tier warning.
  • You’ve compared it against any Prototype drops you’re sitting on.

If anything on that list isn’t confirmed, wait. Farm one more Escalation run. The upgrade isn’t going anywhere.

Frequently Asked Questions About Division 2 Prototype Gear

Can Exotic items be upgraded to Prototype?
Not currently. Ubisoft has said Exotic support may come in a future season, but it's not available in Year 8 Season 1.
Do Prototype stats work in PvP and Raids?
No. In Raids, Incursions, and PvP (Dark Zone and Conflict), Prototype stats are normalized and Augments are disabled. You play at the lower end of the Prototype stat range, same as everyone else.
Do I need to fully optimize a piece before converting it?
No. The conversion scales the item as if it were fully optimized, so you don't need to spend resources on that step beforehand.
Can I change an Augment I don't like?
Yes. Rerolling is available at the Proto Lab using Prototype Cores. You get to see the new result before committing and can choose to keep it or revert to the original.
Is Prototype gear required to enjoy Year 8 content?
No. Prototype gear is endgame optimization. The existing gear tier handles the vast majority of content in the game. Escalation is where Prototype matters most, and even there it's about pushing higher tiers — not clearing the mode at all.
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